Workspace "Key All Sliders" misbehaving

2 replies [Last post]
Tim Rennie
Offline
Last seen: 2 years 13 weeks ago
Joined: 6 Nov 2009

Hello,

We're having some problems with the workspace "Key All Sliders" button misbehaving. Sometimes the first click will put some keys at the wrong y position, then a second click will get them right. Other times, repeatedly clicking will cause the y value to keep increasing every time. It seems most likely to happen with nodes that have more complex dependencies in the face graph, but I haven't been able to nail exactly what causes the problem.

Any suggestions?

We're using Unreal and FaceFX 1.7.2, but we can upgrade to 1.7.3 if necessary. Unfortunately I can't seem to find any notes on what changed between those versions in the wiki.

Cheers,

Tim

doug
Offline
Last seen: 4 days 10 hours ago
Joined: 29 Apr 2009
Resolved in 1.7.3

Hi Tim,

We need to keep all UE3 support on the UDN lists in accordance with our Epic agreement.

We did fix an issue with "key all" on virtual curves going from version 1.7.2 to 1.7.3. You can see the changelists in the CHM documentation available on UDN in the "What's new section."

Doug

Tim Rennie
Offline
Last seen: 2 years 13 weeks ago
Joined: 6 Nov 2009
Hi Doug, Whoops, sorry for

Hi Doug,

Whoops, sorry for using the wrong forum!

Thanks for the info on 1.7.3, I'll take a look and see if that fixes our problem.

Tim