Camera clipping

2 replies [Last post]
MattRennie
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Last seen: 1 year 12 weeks ago
Joined: 28 Apr 2010

Is there any way to adjust the camera clipping planes? We tend to work at very very small scales which causes problems when trying to zoom into our heads...

jamie
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Last seen: 3 days 14 hours ago
Joined: 29 Apr 2009
Hi Matt, There's currently no

Hi Matt,

There's currently no way to change the camera clipping planes. When you create a new camera you can change the FOV which may help you some until we add a feature for that.

- Jamie

doug
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Last seen: 1 day 8 hours ago
Joined: 29 Apr 2009
Matt, One workaround is to

Matt,

One workaround is to change the scale for your character in the Ogre .scene file. Just open the .scene file in notepad and uniformly increase the x,y, and z scale values.

2 potential drawbacks to this:

1) lighting will be difficult. We don't have a good way to control lighting...it's more text editing in the scene file to adjust to your now larger character. (alternatively delete all lights for default lighting)

2) If you make your character too big, the far clipping plane may prevent you from seeing it. This happens to Slade at a little over 100.

Doug