Events - Analysis Events



Analysis Events

When analyzing audio, FaceFX uses analysis events to signify important events in the audio.  These are then translated into animation curves via the analysis actor. Below are a list of the events and the event group names:

_AnimEventGroup

  • Anim_Begin - Placed at the start time of the animation
  • Anim_End - Placed at the end time of the animation

_StressEventGroup

Stress events represent stressed syllables potentially worthy of an eyebrow raise, head nod, or other gesture.  They have a duration scale equal to the current rate of speech.

  • Stress_Initial - An initial stress is the first one in the animation or the first stress after a long silence.
  • Stress_Final - A final stress is the last one in the animation or the last stress before a long silence.
  • Stress_Isolated - An isolated stress has no other stresses in its immediate vicinity.
  • Stress_Quick - A quick stress is one that occurs immediately before another stress.
  • Stress_Normal - A normal stress is one that doesn't fit into any of the above categories.

_SilenceEventGroup

Silence events signify silence in the animation.  The duration scale of these events equals their duration in seconds.

  • Silence_Short - A short silence less than .3 seconds.
  • Silence_Medium - A medium silence between .3 and 1.5 seconds.
  • Silence_Long - A long silence greater than 1.5 seconds.

_PhonemeEventGroup

Events for each phoneme are inserted into this group.  The event name is the FaceFX representation of the phoneme.

_PitchEventGroup

The below pitch events have a magnitude scale equal to the average pitch over the vowel and a duration scale equal to the current rate of speech.

  • Event_Pitch_Low
  • Event_Pitch_Neutral
  • Event_Pitch_High
  • Event_Pitch_Flat
  • Event_Pitch_Rising
  • Event_Pitch_Falling
  • Event_Pitch_Dip
  • Event_Pitch_Hump



Version Number: 
2009